Use case: product-mockup. Asset type: single-image input for image-to-3D reconstruction, maritime game asset prototype. Create ONE plausible modern small container feeder ship, unloaded, approximately 130m proportions, slim elongated dark navy hull, muted brick red underwater hull fully visible down to keel, ivory bridge and accommodation block at stern, one small funnel, bow forecastle, flat EMPTY closed rectangular cargo hatch covers with visible simple transverse bay divisions. No cargo containers anywhere, no cranes. Keep cargo bay deck clear for separate 3D container modules. Realistic simplified clean 3D product visualization, not a toy. Elevated three-quarter bow view, bow pointing lower left, stern upper right, long side prominent, mild orthographic-like perspective. Entire ship including complete underwater hull, bow, stern and mast fully framed with 12 percent transparent margin. Soft even studio lighting, matte physically plausible surfaces, large readable geometry, sparse robust railings and small details, no thin rigging. Truly transparent alpha background. No sea, water, waves, dock, ground plane, cast shadow, labels, lettering, logos, measurements, collage, multiple views or extra objects. Concept design, not an exact real ship.